CubeDodge
Controls:
Movement: W A S D or ARROW KEYS
A game I made for the "ScoreSpace Jam #23".
Im still working on that game and update it :).
Please let me know what you think about the game, so that I know what do update.
##########################################################
ChangeLog:
Version 2.0
- added Laser enemie
- added Online Leaderboard
- added protection time after hit
- fixed Sound issues
- fixed game continue after dead
- better menu
- changed icon
- smal visual changes
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | Pybasti |
Genre | Action, Survival |
Tags | 2D, Arcade, Endless, Game engine, Godot, High Score, Indie, Retro |
Download
Download
WINDOWSv2.0.zip 14 MB
Comments
Log in with itch.io to leave a comment.
12/10 Really nice
Thank you xD
The Design of the Game is cool! It has simple Movements! You understand very fast how the Game is and you can with the game very fun.
9/10
It would be cool if this game had a Leaderboard!
Thank you for the Feedback!
Glad you had fun.
A Leaderboard and some other things are things I will update in future.
I updated the game and now the leaderboard and more added.
6/10
+ Missing leaderboard
+ Missing Music
Thank you for the Feedback!
A Leaderboard was optional. (at least a online one!).
I did a local Leaderboard because I didnt had time for a online one.
Sorry :/ I also wish I added one.
Woow. Really good game. Keeps the user playing...
Thank you!
Glad to hear that :)
I will update the game after the jam even further :D
very addicting, been playing for almost 10min now, it’s very good
Ohh, Thank you sooo much!
I love to heard that, that you have fun playing it. (almost 10min :D)
Anyways I will update the game after the jam to make it even better :)
What is your Highscore then?
Mine is 90.
Simplicity is king and queen!
This is another good example on how some simple shapes, a minimalistic UI and a small shader can be enough to make an easy to learn, hard to master game.
One critic point: The hit sound - when you hit a red square was quite loud compared to the movement sound, so I messed up my first round by just being surprised and having to turn down the volume ^^.
I can well imagine that you can insert some more things as time progresses in the future. Like a chain of red blocks running throught the screen from left to right, or some blocks, that just stop for a second before they move on. Even some powerups maybe or some bad things, like permanent obstacles appearing over time.
Good game!
Thank you so much! Yes, I will update the game later! Thank you for the inspiring ideas. I will impement these!
(and I will turn the sound lower later ^^. I though the movement sound would be too loud and annoying, so I made it really low)
I updated the game and now there is a Leaderboard. I also added a few things you told me. :)
game is good
* play good game *
:D
👍
Thanks